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Tutorial for John Doe's Editor by Tekmage


To begin editing your character, open d2edit312.exe (from wherever you put it in your hard drive) and open your character savegame file by clicking the open file button. (Obvious, isn't it???)


This is a familiar screen for most people. You open your character savegame file by double clicking on it's filename. (the extension is always .d2s) For this tutorial, I will use Brutus, my muscled up Barbarian.



Impressive, isn't he? Now, it's pretty obvious what to do to muscle up your character. Simply enter the values for each attribute. There are three tabs: Stats, waypoints, quests. You can also Edit Items in your inventory. First: The Stats:

Character Name: Your character's name. You can change it. Yes. You can. (I'm screaming "Duh!" right now...)
Class: Your character's type. He/she can change to a sorceress, whenever you feel like. (It's sad to change a Barbarian to a Sorceress. It's like forcing a man to go for a sex change, grow boobs, slim down, etc....)
Hardcore: You can change your character to a hardcore character. I think it changes the difficulty of the game. Hardcore players, once dead, cannot be used anymore.
Difficulty allowed: Changes what level of difficulty you are allowed to use. Duh.
Skill Points: The available skill points for upping your skills can be changed here.
Current skill levels: The skill level for each skill can be changed here. To change all skill levels to the maximum, click Max Skills.
Gold on person: Amount of gold you have. (It's amazing that you can still walk, carrying 50000 gold coins in your pocket.)
In stash: Amount of gold in the stash.
Save Location: You can change which act where you want to be located at when you load the next game.
Level shown on Char Select Screen: It's a display thing. You may want to scare your friends with a 255 Level Character, when it's really Level 99.
Level in game: The actual level of your character. This must not exceed Level 99.
Experience: Amount of experience your character has. After entering the Level in Game, click on the Experience box. It will automatically update itself according to the level.
Available Stat points: The available stat points for upping your statistics (Strength, Dexterity, Vitality and Energy)
Strength: How strong your character is. The bigger the value, the more damage your weapon will have on the enemy. Also, you can wear armor that requires a certain amount of strength..
Dexterity: How accurate your attacks are. The bigger the value, the bigger percentage chance that you will hit your target. It also improves your defense rating and allows you to use weapons that require a certain amount of dexterity.
Vitality: How much life you have.
Energy: How much stamina and mana you have.
Stamina: How long your character can keep on running. If you're illiterate, you enter your stamina like this: How much stamina you have now / The maximum stamina you can have.
Life: How much hit points you have. The more the merrier. Don't be alarmed when the life indicator shows that it is diminished to nothing when you enter a large value for this statistic. The game is like that.
Maxlife: The maximum number of hit points you have. This must be bigger or equal to the Life statistic.
Mana: How much energy for casting spells, using skills, etc... The more the merrier. Don't be alarmed when the energy indicator shows that it is diminished to nothing when you enter a large value.
MaxMana: The maximum amount of energy you have for casting spells, using skills, etc... This must be bigger or equal to the Mana statistic.


Phew. That's a lot of typing. I hope it wasn't too vague. Post a message on the Cheatlist Item Center Forum or the D2Edit Message board to let me know of any mistakes. Now, on to Waypoints.


This enables you to enable your waypoints for each act.

Act: Choose which Act you wish to enable waypoints for.
Difficulty: Choose which Difficulty you wish to enable waypoints for.
Enabled checkbox: I think this determines whether you can access the waypoints in the Act.
Location Checkboxes: Check the locations you wish to enable waypoints for in the Act and Difficulty you have selected.
Set all waypoints for *Difficulty*: You can choose the Difficulty, then click this button to enable all the waypoints.


All clear? Now, for the Quests.

Act: Choose which Act you wish to complete/uncomplete Quests for.
Difficulty: Choose which Difficulty you wish to complete/uncomplete Quests for.
Enabled checkbox: This determines whether you can access the Quests in the Act.
Quest: The quest you wish to complete/uncomplete.
Complete all quests for *Difficulty*: You can choose the Difficulty, then click this button to complete all the quests.
Quest started checkbox: Whether the quest has started. The Quest log will show your instructions.
Return for reward checkbox: Check this box to enable you to return to whoever gave you the quest for a reward.
Completion Flag 1 & 2: Whether the quest is completed. Both checkboxes must be checked for it to be completed.
Quest completed: Whether the quest is completed by multiplayer.
Stage 1-6 checkboxes: I dunno wat this is, but it must have some use. Probably it is whether you completed a part of a quest or not.
Enable Cow Level for this difficulty: The famed Cow Level! I love this option. Click this button to enable Cow level. To get to Cow level, get Wirt's leg from Tristram and use the Horadric cube to combine it with a tome of town portal. You must be in the Rogue encampment and you must have killed Diablo in this difficulty. This works only once per difficulty, so if you want to play again, click this button.

I just LOVE the Cow Level. Moo moo, moo moo moo.. It just cracks me up. Especially when I use my Sorceress's spells to mass kill hordes of cows. The outcry of moos are just music to my ears! :)


The best part of John Doe's editor is the item editor. It just rocks! Here it is:

Notice that warning written across the top? It is there for something.
Actually, if you are smart enough, item editing is easy. You won't get hosed if your items are legit to the system. Hats can only have two sockets. Some swords can only have two sockets as well. Only hats, weapons and shields have sockets.

For some of you, the pictures of the items are not shown. This is because you have not downloaded the image of items pack from John Doe's website and unzipped it into the directory where John Doe's editor resides.

To select an item, click on it. To select an empty slot, click on it. To dupe the item, click on an item and drag to an empty slot. CTRL - X to cut and CTRL - C to copy  the item.

Equipped Items: Stuff you're wearing. You can click and drag items from your inventory to the boxes here.
Belt: Stuff on your belt.
Horadric Cube: Stuff in your Horadric cube.
Stash: Stuff in your stash.
Inventory: Stuff in your inventory. (DUH!!!!!!!!!!!!) For things to exist in your horadric cube, you must have a horadric cube in your inventory or stash.
Durability: Durability of your item. For you illiterates, it is: Durability of weapon / Maximum durability.
Quantity: Quantity of the item. Only applicable to keys, tomes of town portal or identify and certain potions, throwing knives, javelins, etc...
Socketed checkbox: Whether the item selected is socketed.
Identified checkbox: Whether the item selected is identified.
Newbie item: Whether the item selected is a newbie items. Newbie items can be repaired for just one gold piece, and can be sold for one gold piece.
Items on corpse: Items on your corpse. You can click and drag items from your inventory to the box here.
Gemming info: The types of gems in your item. As I said, hats can only have two sockets. Some swords can only have two sockets as well. Only hats, weapons and shields have sockets. The first box is the type of gem, the second is the quality and the third box is redundant.
Unique Items: What unique item is the item selected. Not all uniques are listed, time is required to identify the various uniques. (I think not all uniques are listed, I'm not sure.) Select the item, set Item Quality to Unique, then select the unique item you want it to be from this box.
Set Items: Of what set is the item selected. I'm not sure if all Sets are listed.  Select the item, set Item Quality to Set, then select the Set you want it to be from this box.
New potion in Selected slot: Creates a Full Rejuvenation potion in the selected slot. After creating a potion, you can change the item base type to whatever item you want.
Load item into Selected slot: Load a item you downloaded from the internet into the selected slot. Item file extensions are .item, .ite, .d2i
Save selected item: Save the item for you to distribute to friends. Item file extensions are .item, .ite, .d2i
Remove selected item: Delete the worthless, useless, crappy item.
Item Description: You can type a description for the item. Usually redundant.
Item Base type: Type of item. Is it a sword, a shield or a potion? Choose here.
Item Quality: Quality of item. Is is damaged, a magic item or a rare item? Choose here.
Find armor defense: Find the defense of the particular item. Click on the piece of armor, then click this box. Click and drag the slider to the desired defense value and click search. After it is done, click close.

Modifier level restriction: This is a rough indicator of the minimum level required to use the item. The higher the modifier, the more prefixes and suffixes you can choose, but the higher the requirements.
Magic Dword 1 & 2: This determines what prefixes and suffixes your item has. Yes. It looks like gibberish. This is what the entire savegame file looks like: gibberish! Be thankful that John Doe is kind enough to make things simple for us. :) Certain websites are featuring a Magic Dword sharing thingie. I do not meddle with this, you shouldn't meddle with this box either.
Choose Prefix & Suffix: The very feature that I love. There are two types of Choose prefix & suffix boxes, depending on whether the item is a magic or a rare item. First: the magic item box.

Allowable search time (seconds): I dunno what this does, but apparently, it limits your search time. You can set it to a bigger time, but really, it's redundant.
Desired Prefix: Choose the prefix you want the item to have.
Restrict Prefix Modifiers: Check this if you want the item to make sure it has the prefix that is selected.
Suffix match required: Check this if you want the item to make sure it has the suffix that is selected.
Desired Suffix: Choose the Suffix you want the item to have.
Restrict Suffix Modifiers: I don't know what is this. Don't bother with it.
Modifier slide: I also don't know what is this. Don't bother with it either.

That's the Magic item box. Now, the Rare Item box.

"Prefix" & "Suffix": The name. I think it has no effect on the item. It's just a name. I think. :P
Require prefix match & Require suffix match checkboxes: Uncheck these. The name doesn't have much effect. Unless you want your search to continue for hours and hours, uncheck these.
Update Frequency slide: You can see the search generate random attributes, then move on to the next one if it dosen't match. This slide adjusts how fast it updates the screen. Set it to slow for a faster search.
Modifiers: The attributes of the item are shown here. It is not 100% accurate, but it's good enough. :)
Auto close on search completion?: Sets the box to automatically close after it finishes it's search.
Required Modifiers for Search: Set the number of required prefixes and suffixes, set the prefixes and suffixes you want and hit the search button. Presto! You've got the rare item of your dreams.
Search button: Begin the search.
Close button: Close the box.

That's about that! Hopefully, this tutorial was of some help. Post a message on the D2Edit board to comment or complain! :)

The Tekmage

Thanks to XuDuX of Cheatlist for hosting this tutorial!

Thanks also to Hex of d2tradingpost for hosting this tutorial!

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